Been traveling around recently and haven't worked much on Pressure. Put in a few new classes, one new disaster, and added the spawning system (So now you spawn as a random class). Unfortunately, the current AI system isn't very robust, and so the player is kind of a self-propelled robot at the moment. I've been meaning to add on to the system, but this is another reason. I'll remove the spawning system for the next demo, just for simplicity's sake.
Hope everyone had a happy holiday.