Wednesday, May 11, 2011

P60 Special Update

So I assume you all remember the wonderful P60 error that was popping up every turn.
And then I fixed the code and everything appeared to be great, the error went away, we moved on.

Now the AI won't move. Turns out the code I messed with was sort of important in AI movement.

So, uh, one more goal before the next demo. Sorry about that.

1 comment:

  1. Progress is progress, sure it won't always go the way you want, but at least you've seen the problem a bug fix has caused. That'll let you work your way around it while becoming better at the coding.