Three days until the release of the next demo.
Still writing dialogue.
List of what will be new:
Conversations. You will be able to talk with NPCs. The dialogue will be somewhat limited, but the functionality will be there.
Spawning System. You will now spawn as a random class at the beginning of the game.
More disasters. A few in-your-face disasters will be added. Primarily of the gigantic monster appearing sort.
Alert levels. This is slightly more behind the scenes, and won't make itself as obvious, but a lot of disasters will trigger an alarm and a reaction from the NPCs. There aren't any escape pods though.
Thanks for the support and kind comments everyone. You're awesome.
Oh, and I currently have a guy working on the graphics. I'll post samples when I get the chance, but I just wanted to let you guys know that, when it comes time to add graphics, all I have to do is add the functionality, not spend time actually making them.