First: THE DEMO IN THE PREVIOUS POST HAS A FEW BUGS, MOST NOTABLY THE P60 ERROR. WHILE STILL TECHNICALLY PLAYABLE IT IS SORT OF UNPLEASANT. SORRY ABOUT THAT.
Okay. So. It is apparent that there are a few problems with the previous demo.
Well, probably more than a few.
But, that's (sort of) why we have tests-so this shit doesn't happen on release.
So, my main priority right now is figuring out what the fuck is going on with that error. I know it has something to do with the pathfinding code, so I don't have to go digging around all 13,316 words.
Oh, did I mention there are 13,316 words? There are, which means I have had to move up to the .gblorb file format, meaning that you'll need a new interpreter. I linked to an appropriate one in the previous post, so go ahead and click on that.
Anyways, gotta fix the P60 bug, as well as a few grammar rules. After those horrendous mishaps are taken care of, I'll add some more game-breaking stuff, like the ocean, and escape pods. I'll also try to flesh out the pathfinding routines.
Sorry about the bug, and I hope you enjoy what's coming up.