Finished the map today. The station is named and every room is described, and there are security doors in place (Of course, I haven't added the clearance cards, so actually opening them is a bit tricky). For the initial build I'll be using a static version of the station, rather than a procedurally generated one. However, it is organized into regions (The different pods) so a procedurally generated map shouldn't be hard to implement.
I'll be working on stocking the station with beds and tables and whatnot in the next few days.